Young people's engagement in self-presentation and peer comparison on social media
Social media provide new platforms that manifest media and peer influences on young people’ understanding of beauty towards an idealized notion. This article was written by the Italian Youth Panel and teenegers’ narrations of the relationship between self-presentationand peer comparison on social media.
Tools to support remote teaching and learning during pandemic period
With remote learning there are real concerns about loneliness, welfare and lack of interaction. It is important to find a way of keeping everyone in contact. Representatives of the Italian Youth Panel discuss in this article how digital education tools support their individual and collaborative work during the pandemic period.
Digital technologies in the life of young people during pandemic period
The article was written by the Italian Youth Panel and discuss the effect of digital technologies on youth during pandemic period.
Access to digital learning during COVID-19 closures
The article was written by the Italian Youth Panel and discuss the role of digital technologies in the life of children and young people during the quarantine period.
Seminario I - Ambienti mediali
The Italian SIC has scheduled a cycle of training and awareness course dedicated to professionals (social workers, paediatricians, psychologists, educators, teachers and school managers) with the following objectives: To encourage critical thinking on the role of new media in the life of children and young people. To deepen the complex relationship between digital environment, personal freedom /responsibility/protection of children and young people. Improve the educational relationship between teachers and children.
Poster of social campaign "Stop Pain, Not Childhood"
The main goal of the campaign and posters is to promote public awareness about child safety on the internet, with a particular focus on emotional violence in the online environment - cyberbullying. The messages conveyed in the posters encourage children, teenagers, and parents to call the Helpline and seek help if they encounter online violence. The campaign posters were distributed across social media platforms to raise public awareness about the online violence faced by children.
Board Game Kit Enhancing Media Literacy and Digital Skills Among Children in Latvia
Latvian SIC has developed a board game kit for enhancing media literacy and digital skills among children and youth.
The resource is designed as a set of six games. Game instructions and digital versions of the playing cards of all six games are available online for convenient printing and practical use. Each game is dedicated to a specific aspect of media literacy or digital skills offering 30 cards with colourful images, texts, game descriptions, questions and tasks in child-friendly and engaging format.
Poster for kids “Don't forget about internet safety in summer"
Poster of online safety risks is for primary school children to remind them about the online risks during the summer holidays.
Digital leaflet for parents "ChatGPT Virtual Assistant - to trust or to test?"
Informative leaflet provides information for parents about ChatGPT and its usage among children and youngsters, not only for accessing information but also for doing school homework.
Digital leaflet for parents “Why BeReal is so popular among kids and teens?”
The information in leaflet gives parents an insight about the BeReal photo sharing app which is popular among teens and allows users to share one photo per day capturing moments of their lives without editing and filter option. BeReal is popular among teenagers as an alternative to the processed and filtered content seen on other social media platforms. However, parents should be aware of situations when adolescent can be at risk and approachable by strangers via app if they don't pay enough attention to their privacy and safety:


