”Me and the Others” videogame is a graphic and interactive narrative, meaning that the narrative can take different paths according to the decisions of the players at the end of each segment of the story. The new graphic novel created around non-substance addictions and problematic use of the internet, gives the teacher the possibility of, using the participants' smartphones, to develop individual and group dynamics. Throughout the plot, themes such as gaming, gambling, cybersecurity, social media, school dropout and the answers to the problems resulting from these behaviors, are worked on. It is aimed at young people between 12 and 18 years. In a prevention perspective, it can be played individually or in groups and it can be applied in schools, juvenile associations or even in foster homes for young people.
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”Me and the Others” videogame is a graphic and interactive narrative, meaning that the narrative can take different paths according to the decisions of the players at the end of each segment of the story. The new graphic novel created around non-substance addictions and problematic use of the internet, gives the teacher the possibility of, using the participants' smartphones, to develop individual and group dynamics. Throughout the plot, themes such as gaming, gambling, cybersecurity, social media, school dropout and the answers to the problems resulting from these behaviors, are worked on. It is aimed at young people between 12 and 18 years. In a prevention perspective, it can be played individually or in groups and it can be applied in schools, juvenile associations or even in foster homes for young people.