DigiStories: Alex game - Teaching students about online habits
The interactive game is designed for students aged 11 to 15 and allows them to handle issues such as excessive screen time and healthy online habits.
How to mitigate the negative impacts of social media on children?
Excessive screen time can limit physical activities, outdoor exposure, and real-world social interactions. But does heavy phone use equate to addiction?
'Mon moment écran': Helping families manage screen time
Mon moment écran is a digital scheduling tool designed by the Safter Internet Centre in France to help parents and children navigate screen time together.
SID 2025 in France: Digital citizenship in the age of AI
For Safer Internet Day 2025, the French Safer Internet Centre is focusing on artificial intelligence and what it means for young people and their futures.
Insafe booth at IGF 2024: Promoting a Better Internet for Kids and SID
The booth, as in previous years, provided visitors with a wealth of information about the Better Internet for Kids (BIK) initiative and its comprehensive offerings.
Insafe delegation hosts IGF 2024 Day 0 event on online first aid for children
Participants from all over the world explored how European Safer Internet Centres are fostering a safer digital environment for young people.
Insights from dynamic coalition session at IGF 2024: Age-aware IoT
The session, “Age-aware IoT: Better IoT”, highlighted critical steps and action points to ensure children’s rights are respected within the expanding Internet of Things (IoT) landscape.
A path to responsible digital education in France
An article co-authored by over 130 experts, educators, and professionals in France propose an evidence-based pathway to responsibly integrate digital education.
Young people in Finland voice the need for media education
Children are more knowledgeable about online safety and precautions, but feel their parents and educators need to learn about both the dangers and opportunities for young people online.
Is it an ad – what are the rules around influencer advertising?
Young people get a lot of information from social media, with influencers playing a big part of this. What are the rules, risks and common traits of online advertising?


