Here, we take an in-depth look at the latest monitoring information for Lithuania.
According to the Digital Decade 2025: Country reports, Lithuania’s digital landscape is defined by high levels of mobile connectivity and highly developed public services, though it faces challenges in digital skills and in business technology adoption. Lithuania has achieved universal 5G coverage and maintains a mature e-Health system, though further public investment is needed to strengthen fibre rollout in rural areas where Very High-Capacity Network coverage stands at 78%. Within the digital economy, Lithuanian SMEs are below the EU average with a 66.3% basic digital intensity rate, and advanced technology adoption remains low, with only 8.8% of enterprises using AI. Low levels of digital skills remain a hurdle; only 52.9% of citizens possess basic digital skills – below the EU average – with pronounced disparities across generations and sparsely populated regions. According to the State of the Digital Decade Eurobarometer 2025, public sentiment is largely positive, with 77% of citizens reporting that digitalisation eases daily life, yet there is a strong demand for security and protection. Specifically, 97% of respondents call for urgent action regarding children’s mental health and cyberbullying, while 95% support age-assurance mechanisms.
Read the full 2026 edition of the Policy monitor report.
BIK policies
This concerns how national-level policies relevant to the BIK agenda are organised, managed, and supported by evidence and stakeholder input.
Policy frameworks
Policy frameworks describe the overarching goals that shape policies for a better internet for kids.
In Lithuania:
- This topic is an important and emerging policy priority partially covered in national/regional laws, regulations and policies.
- There are separate, dedicated policies which address the topic of children and the digital environment (protection, empowerment, and participation).
- The BIK+ strategy informs national policies but is not the main influence.
- Children’s rights in the digital environment are implied rather than explicitly recognised in policies regarding children and the digital environment.
Policy design
Policy design asks whether evidence and research support BIK-related policies and whether systems are in place for monitoring and evaluating those policies.
In Lithuania:
- Surveys of children’s digital activities are undertaken, but only irregularly (for instance, the EU Kids Online survey data from 2020 is the only available source on a national level).
- Surveys of children’s experiences of risks, harms and digital well-being are undertaken on an ad-hoc and irregular basis.
- Information is regularly gathered to inform policies on children and the digital environment. However, this relies primarily on third-party sources, and there are limited opportunities to commission new data on children's digital activity.
- There are occasional special initiatives to gather evidence about children and the digital environment.
- Monitoring and evaluation are ad hoc, infrequent and not systematic.
Policy governance
Policy governance examines how policies are coordinated at the governmental level, whether other implementation bodies are involved in their delivery and coordination.
In Lithuania:
- Policy development sits across different ministries with leadership officially distributed according to the area of specialisation.
- There is no active or planned coordination. Policies, guidelines, and programmes related to children and the digital environment are developed and implemented independently, resulting in a disjointed or incoherent policy landscape.
- Government policy has yet to be developed into an implementable action plan at this point, but this is under development.
Stakeholder involvement
Stakeholder involvement enquires how different stakeholders can participate in policy development.
- Stakeholders are involved through various existing groups or platforms across different government branches. While opportunities for engagement exist, they are not centrally coordinated, and stakeholder participation may vary in consistency or influence.
- Public consultation occurs, but it is irregular, infrequent, or limited in scope.
- Children’s interests are considered indirectly (for example, through analysis of existing surveys or data collections).
Read the full 2026 edition of the Policy monitor report.
BIK+ actions
Pillar 1 – safe digital experiences
Safe digital experiences refer to actions taken to protect children from harmful and illegal online content, conduct, contact, and risks as young consumers and to improve their well-being online through a safe, age-appropriate digital environment created in a way that respects children’s best interests.
| In place | In development | Other activity | Not present | |
|---|---|---|---|---|
| Content rating systems for online/video games | X | |||
| DSC measures protection of minors | X | |||
| DSC-SIC working relationship | X | |||
| Definition of harmful online content | X | |||
| Complaints handling mechanism | X | |||
| Intimate image abuse laws | X | |||
| Cyberbullying laws | X | |||
| Age verification requirements | X | |||
| Digital wallet for minors | X | |||
| EU harmonised age verification | X | |||
| Laws on online marketing | X |
|
|
|
| Protecting mental health and wellbeing |
|
|
| X |
Pillar 2 – digital empowerment
Digital empowerment involves actions that ensure all children, including those in vulnerable situations, acquire the necessary skills and competences to make sound choices and to express themselves safely and responsibly in the online environment.
| In place | In development | Other activity | Not present | |
|---|---|---|---|---|
| Teaching online safety | X | |||
| Digital skills training | X | |||
| Policies on digital use in schools | X | |||
| Adequate teacher training | X | |||
| Non-formal online safety education | X | |||
| Critical media literacy | X | |||
| Creative digital skills | X | |||
| Supports for parents | X |
Pillar 3 – active participation, respecting children’s rights
This includes actions that promote young people's active participation and respect for their rights through such activities as fostering innovative and creative safe digital experiences for young people and ensuring they have a say in policies governing the digital environment.
| In place | In development | Other activity | Not present | |
|---|---|---|---|---|
| Promoting civic engagement | X | |||
| Promoting children's rights | X | |||
| Child-friendly policy documents | X | |||
| Addressing digital inequalities | X | |||
| Positive digital content | X |
Read the full 2026 edition of the Policy monitor report.
BIK+ index 2026: Lithuania
The BIK+ index has been developed to provide an aggregated at-a-glance overview of the levels of implementation across the two dimensions, BIK policies and BIK+ actions, in Lithuania compared to the EU27+2 average. Values are shown in per cent.

Please note, the data used in this page and the corresponding country profile was collected in January 2026.
Here, we take an in-depth look at the latest monitoring information for Lithuania.
According to the Digital Decade 2025: Country reports, Lithuania’s digital landscape is defined by high levels of mobile connectivity and highly developed public services, though it faces challenges in digital skills and in business technology adoption. Lithuania has achieved universal 5G coverage and maintains a mature e-Health system, though further public investment is needed to strengthen fibre rollout in rural areas where Very High-Capacity Network coverage stands at 78%. Within the digital economy, Lithuanian SMEs are below the EU average with a 66.3% basic digital intensity rate, and advanced technology adoption remains low, with only 8.8% of enterprises using AI. Low levels of digital skills remain a hurdle; only 52.9% of citizens possess basic digital skills – below the EU average – with pronounced disparities across generations and sparsely populated regions. According to the State of the Digital Decade Eurobarometer 2025, public sentiment is largely positive, with 77% of citizens reporting that digitalisation eases daily life, yet there is a strong demand for security and protection. Specifically, 97% of respondents call for urgent action regarding children’s mental health and cyberbullying, while 95% support age-assurance mechanisms.
Read the full 2026 edition of the Policy monitor report.
BIK policies
This concerns how national-level policies relevant to the BIK agenda are organised, managed, and supported by evidence and stakeholder input.
Policy frameworks
Policy frameworks describe the overarching goals that shape policies for a better internet for kids.
In Lithuania:
- This topic is an important and emerging policy priority partially covered in national/regional laws, regulations and policies.
- There are separate, dedicated policies which address the topic of children and the digital environment (protection, empowerment, and participation).
- The BIK+ strategy informs national policies but is not the main influence.
- Children’s rights in the digital environment are implied rather than explicitly recognised in policies regarding children and the digital environment.
Policy design
Policy design asks whether evidence and research support BIK-related policies and whether systems are in place for monitoring and evaluating those policies.
In Lithuania:
- Surveys of children’s digital activities are undertaken, but only irregularly (for instance, the EU Kids Online survey data from 2020 is the only available source on a national level).
- Surveys of children’s experiences of risks, harms and digital well-being are undertaken on an ad-hoc and irregular basis.
- Information is regularly gathered to inform policies on children and the digital environment. However, this relies primarily on third-party sources, and there are limited opportunities to commission new data on children's digital activity.
- There are occasional special initiatives to gather evidence about children and the digital environment.
- Monitoring and evaluation are ad hoc, infrequent and not systematic.
Policy governance
Policy governance examines how policies are coordinated at the governmental level, whether other implementation bodies are involved in their delivery and coordination.
In Lithuania:
- Policy development sits across different ministries with leadership officially distributed according to the area of specialisation.
- There is no active or planned coordination. Policies, guidelines, and programmes related to children and the digital environment are developed and implemented independently, resulting in a disjointed or incoherent policy landscape.
- Government policy has yet to be developed into an implementable action plan at this point, but this is under development.
Stakeholder involvement
Stakeholder involvement enquires how different stakeholders can participate in policy development.
- Stakeholders are involved through various existing groups or platforms across different government branches. While opportunities for engagement exist, they are not centrally coordinated, and stakeholder participation may vary in consistency or influence.
- Public consultation occurs, but it is irregular, infrequent, or limited in scope.
- Children’s interests are considered indirectly (for example, through analysis of existing surveys or data collections).
Read the full 2026 edition of the Policy monitor report.
BIK+ actions
Pillar 1 – safe digital experiences
Safe digital experiences refer to actions taken to protect children from harmful and illegal online content, conduct, contact, and risks as young consumers and to improve their well-being online through a safe, age-appropriate digital environment created in a way that respects children’s best interests.
| In place | In development | Other activity | Not present | |
|---|---|---|---|---|
| Content rating systems for online/video games | X | |||
| DSC measures protection of minors | X | |||
| DSC-SIC working relationship | X | |||
| Definition of harmful online content | X | |||
| Complaints handling mechanism | X | |||
| Intimate image abuse laws | X | |||
| Cyberbullying laws | X | |||
| Age verification requirements | X | |||
| Digital wallet for minors | X | |||
| EU harmonised age verification | X | |||
| Laws on online marketing | X |
|
|
|
| Protecting mental health and wellbeing |
|
|
| X |
Pillar 2 – digital empowerment
Digital empowerment involves actions that ensure all children, including those in vulnerable situations, acquire the necessary skills and competences to make sound choices and to express themselves safely and responsibly in the online environment.
| In place | In development | Other activity | Not present | |
|---|---|---|---|---|
| Teaching online safety | X | |||
| Digital skills training | X | |||
| Policies on digital use in schools | X | |||
| Adequate teacher training | X | |||
| Non-formal online safety education | X | |||
| Critical media literacy | X | |||
| Creative digital skills | X | |||
| Supports for parents | X |
Pillar 3 – active participation, respecting children’s rights
This includes actions that promote young people's active participation and respect for their rights through such activities as fostering innovative and creative safe digital experiences for young people and ensuring they have a say in policies governing the digital environment.
| In place | In development | Other activity | Not present | |
|---|---|---|---|---|
| Promoting civic engagement | X | |||
| Promoting children's rights | X | |||
| Child-friendly policy documents | X | |||
| Addressing digital inequalities | X | |||
| Positive digital content | X |
Read the full 2026 edition of the Policy monitor report.
BIK+ index 2026: Lithuania
The BIK+ index has been developed to provide an aggregated at-a-glance overview of the levels of implementation across the two dimensions, BIK policies and BIK+ actions, in Lithuania compared to the EU27+2 average. Values are shown in per cent.

Please note, the data used in this page and the corresponding country profile was collected in January 2026.
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