Silence is not enough - speak up, ask for help, report it
This video was developed as a resource for CISlab and with multipurpose objectives (use in social media, as a tool for awareness by young volunteers, as a pedagogical resource). It was integrated into a specific 2026 campaign called "Virtual is also real".
Virtual is also real - it happens in your home
Video used as a multi-purpose resource, for social media, support to awareness sessions, integrated as a CISlab resource. This video integrates a 2026 IPDJ awareness campaign called, Virtual is also real.
Carousel post "Turn off the phone. The screen waits, adventure, no".
A collection of five images in storyboard webtoon format which playfully explains – using language geared towards children and educators – how children need more interaction with the real world than screen time for healthy development. This resource can be used in social media contexts and in awareness campaigns with children and/or educators. This resource was also developed for CISlab and integrated into the 2026 awareness campaign, called "The virtual is also real".
Infographic "What can I do if I am being cyberbullied?"
A visual resource aimed at young people that outlines key advice for victims of cyberbullying.
Infographic: "Leading by example to stop cyberbullying"
A visual resource aimed primarily at families, setting out guidelines to follow at home in order to set a good example for children and young people and help curb cyberbullying.
Online workshop SID 2026 “Sure! Here’s a suggestion. What would you do?”
To mark Safer Internet Day 2026, we gave an online workshop “Sure! Here’s a suggestion. What would you do?”, which we created in collaboration with the National Institute of Educational Technologies and Teacher Training (INTEF), aimed at students aged 11 to 16.
Educational resource for classroom use: “Sure! Here’s a suggestion. What would you do?”
The goal is to help students make smart decisions in situations such as the dissemination of intimate images generated by artificial intelligence (AI), deepfakes related to loot boxes (or spending money in exchange for random rewards in video games), as well as the importance of reporting inappropriate content.
To mark Internet Day, we listened to young people talking about AI
On Monday, 11 May 2026, we experienced a very special day in Jaén (Spain), celebrating Internet Day 2026. The highlight was undoubtedly the online workshop “Of course! Here’s another suggestion. What would you do with AI?”, which we created in collaboration with the National Institute of Educational Technologies and Teacher Training (INTEF). It was led by teacher and educational content creator Susi Profe and brought together more than 4,500 current and former students from various schools across the country, both online and in person.
Podcast "AI and adolescents"
Artificial intelligence (AI) has become an everyday tool in our children's lives. It is no longer a thing of the future, but a technology integrated into devices, games, apps, and social media. We do not always know how it might affect them; that is why, in this podcast, we reveal the keys to understanding the risks and guiding young people through a safe digital environment.
This content is part of the ‘Understanding AI’ awareness campaign regarding young people's use of artificial intelligence, aimed at the youth themselves and those around them (teachers, families, etc.).
Infographics with tips for using AI safely (AI for young people)
Carousel-style infographic with tips for young people on using artificial intelligence (AI) safely. A resource for improving digital skills and learning to use artificial intelligence safely, critically, and responsibly.
This content is part of the ‘Understanding AI’ awareness campaign regarding young people's use of artificial intelligence, aimed at the youth themselves and those around them (teachers, families, etc.).


