Let's dress up the internet
Official video of the national campaign in Bulgaria for raising awareness about the risks related to posting online provocative selfies.
Deviant behavior in video games - leaflet
Deviant behavior in video games is any behavior in online game that opposes rules or norms set by video game, its players, of wider society or the legislator, and with which it is hindered or harm someone else's gaming experience or welfare. In deviant behavior in online video games we count numerous forms behaviors such as
toxic behavior, flaming, harassment, electronic abuse, cheating, hate speech and similar.
Everything you want and need to know about video games - a publication for parents and professionals who work with children about video games
In today's digital age, video games have become an indispensable part of many people's lives young people as well as adults around the world. Regardless of age, gender or cultural affiliation, millions of people devote themselves daily to various games on computers, consoles, mobile devices or even in virtual reality.
On the other hand, the topic of video games to an increasing number of parents and experts who work with presents a challenge to children and opens up numerous questions - those of safety, questions of consequences, risks, prevention...
Game with Netica - preparation for the implementation of the workshop
The preparation was made as part of the celebration of Safer Internet Day 2024.
I'm balancing - preparation for the implementation of the workshop
The preparation was made as part of the celebration of Safer Internet Day 2024.
Cooperation to success - preparation for the implementation of the workshop
The preparation was made as part of the celebration of Safer Internet Day 2024.
Non-toxic towers - preparation for the implementation of the workshop
The preparation was made as part of the celebration of Safer Internet Day 2024.
What did we agree to? Snapchat edition: a digital handbook for young people
Young representatives of the Croatian Safer Internet Centre participated in the creation of the manual. They decided that Snapchat is the platform they want to get to know more about, to find out "what we're all agreeing to" in the Terms of use, to point out possible dangers and refer on how to react to violence if you encounter it.
Bajke u digitalnom svijetu / Fairy tales in the digital world
Today children in the digital world are exposed to various risks and dangers, despite various preventive programs. Our "Fairy Tales in the Digital World" address these dangers but in a way that is suitable for children, encouraging learning and the development of a critical attitude towards online content, all through metaphors woven into fairy tales.
Guidelines for parents of elementary school students - a safe start to the new school year
The publication was made in cooperation with A1 Croatia. In printed form, it is included in packages with books and work supplies for school with orders from the online store ekupi in Croatia.


