Artificial intelligence as a learning partner - lesson plan for grades 4-6 of elementary school
The goal of the lesson is for the student to understand what artificial intelligence is, know what comes with using artificial intelligence, and understand that while artificial intelligence can help with learning, it should not do the student's homework for them.
Educational trip online
In the educational online game “Journey on the internet”, students can test their knowledge and improve it.
The game was created with players aged 7-13 in mind, but it is also very suitable for older players, and adults too. It is possible to play with classmates and friends in teams, or individually.
An internet connection is required to play the game. There are red, yellow, green and blue icons on the game screen, which open when you click on them.
Be involved – support your child's safe use of the internet and smart devices
Information material for parents, which includes recommendations on how parents can support their child’s safe, health-preserving, and responsible use of the internet and smart devices.
The material covers topics such as: making agreements with their child, including time management; opportunities and risks, age-appropriate content, sharing images and videos; scams; where to get help and advice, and so on.
Social media and gaming apps
The information material provides an overview of the terms of use of the most popular social media, content and messaging platforms, and gaming platforms, including how to report inappropriate and harmful content, configure privacy settings, and so on.
The Smartly on the Internet learning path: "Digital security and artificial intelligence"
"Smartly on the Internet Learning Path" is a web-based educational material that focuses on digital security and artificial intelligence. It is an interactive and game-based path divided into six "rooms", each addressing a different topic, ranging from the fundamentals of artificial intelligence to recognising digital footprints and fake news. The learning path is designed to provide practical knowledge and skills for safe and conscious behaviour in the digital world.
Smartly on the Internet: Teacher, do you know what COD is? Let's talk about computer games and school students
The webinar focuses on computer games – what children play, why they like them, and what teachers and parents should know about them.
Topics:
Smartly on the Web: Supporting a child begins with noticing and reporting – the role of child welfare and specialists
The webinar focuses on the topic of how to spot a child in need, what the work process of child welfare is, and how specialists working with children can support a child.
Topics covered:
See the child behind the behaviour
This study examines children who commit sexual abuse against other children, drawing on insights from experts, practitioners, and ECPAT Sweden’s support services. The report highlights that 30–50 per cent of sexual offences against children are committed by another minor, yet the group is highly heterogeneous. Children who harm others may have diverse backgrounds, including experiences of trauma, social difficulties, unmet emotional needs, or challenges with impulse control.
Smartly on the Web: Digital tools in family everyday life and creating usage rules
The Smartly on the Internet webinar focuses on how to use digital tools in an informed, balanced way and according to the rules agreed upon by the family.
Topics covered in the webinar:
Important advice from an online police officer to a young person
In the video, Internet Police Officer Grete-Kelly Lipstok shares advice to young people on what to do if they become a victim of cyberbullying, if a young person's personal data has been shared without consent, if their account has been hacked, or if they have become a victim of sexual or other abuse online.
The video was produced in cooperation with the Estonian Union for Child Welfare and the Estonian Police and Border Guard Board.
The video was supported by the Ministry of Social Affairs and the European Union.


