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Search for a wealth of content and resources on the Better Internet for Kids platform.

Browse the results below, or use the filters to refine your search.

Search

Search for a wealth of content and resources on the Better Internet for Kids platform.

Browse the results below, or use the filters to refine your search.

Search

Search for a wealth of content and resources on the Better Internet for Kids platform.

Browse the results below, or use the filters to refine your search.

Showing 1 - 10 out of 79 results

  • Article
  • Finnish Safer Internet Centre
  • 07 February 2025

Tommi from the Finnish Safer Internet Centre had a conversation with an artificial intelligence tool about what life will look like as AI becomes more interwoven with society.
  • Article
  • Finnish Safer Internet Centre
  • 01 February 2025

The Finnish Safer Internet Centre conducted a survey on 3,627 young people ages 9 to 22 to gather insights on their experiences online.
  • Resource
  • DES, Irish Safer Internet Centre
  • 14 January 2025

Artificial Intelligence systems and tools are already part of our everyday lives. As AI continues to evolve, it is important to be aware of the benefits and the risks it can have in teaching and learning.

  • Resource
  • Luxembourgish Safer Internet Centre
  • 13 January 2025

Participants receive a comprehensive overview of the development of artificial intelligence, learn how it is integrated into a wide range of tools and applications and have a discussion with other participants about AI in schools, the associated risks for children and young people and how to deal with them. During the further training, participants will have the opportunity to actively work with AI tools and experience their functions first-hand.

  • Resource
  • National Audiovisual Institute (KAVI)
  • 13 January 2025

L1V14 is an online escape room that aims to promote media literacy among primary school pupils. The game consists of a browser-based escape room, an instruction manual and pedagogical material to support the handling of tasks, including information and task sections. The game is played in small groups in a browser.

  • Resource
  • Luxembourgish Safer Internet Centre
  • 13 January 2025

This training addresses the everyday life of young people and covers current important topics such as pornography, artificial intelligence, challenges,... Using practical case studies, participants are sensitized in a playful and interactive manner.

The students embark on Dennis' desk – a place full of exciting discoveries. Behind the various objects, different topics are hidden, which are worked on in a variety of ways. The focus is particularly on current risks in the digital world.

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