AI and me: how artificial intelligence is shaping our lives
Artificial intelligence (AI) is now an integral part of our everyday lives. Young people in particular already use AI - whether it's AI chatbots for communication, AI search engines for school and everyday things, or AI avatars for social media or games. However, AI not only offers opportunities, but also risks: deepfakes, disinformation, idealised beauty standards by AI influencers, and the feared loss of creativity or jobs.
Did you miss the online workshop on AI and how teenagers use it? Here’s a recap of how it went!
On Thursday, 26 March 2026, the Spanish National Cybersecurity Institute (INCIBE) celebrated Safer Internet Day 2026 with an interactive online workshop, “Sure! Here’s a suggestion. What would you do?”, which was attended online by hundreds of classes from primary and secondary schools across Spain.
The Portuguese Safer Internet Centre helps teachers keep students safe online
Internet Safe & Fun workshops raise awareness about online safety for 9,000 young people
Guide for school education support staff: Understanding and preventing cyberbullying
Although cyberbullying often takes place online and beyond the school grounds, its effects are frequently visible within the school community.
This practical guide has been developed for school education support staff, helping them to better understand the phenomenon, recognise warning signs among children and young people, and respond appropriately to concerns. It provides clear information, practical guidance and key indicators to support the prevention of cyberbullying and contribute to a safer, more respectful and inclusive school environment.
Digital Education Action Plan Digital Education Action Plan 2021-2027 Resetting education and training for the digital age (COM/2020/624 final)
The Digital Education Action Plan (2021-2027) supports the education and training systems in EU Member States to adapt to the digital age. In one action, the Commission is developing guidelines for teachers and educators to fight disinformation and promote digital literacy, so young people can use social media platforms safely and identify reliable information.
(Source: EC Compendium of BIK-related legislation)
Slovenia: Increased cyberbullying among primary school children
A path to responsible digital education in France
Discussion roleplaying game "AI in education"
It is an interactive role-playing game that simulates real-life scenarios in relation to the using of artificial intelligence in the educational environment.
The main objective is to engage educators in meaningful discussions about the complex and emerging issues arising from the use of artificial intelligence in the educational environment. The game helps participants explore the effects of artificial intelligence from different points of view and fosters a deeper understanding of ethical considerations and practical consequences.


