Showing 1 - 10 out of 407 results
AI: courage instead of myths
The brochure debunks common myths about AI, explaining what it can and cannot achieve.
Artificial intelligence has long been a part of our everyday lives.
Nevertheless, many half-truths, myths and fears surround AI.
This brochure debunks the biggest AI myths, illustrates its limitations, and explains why it is important to engage with it. The brochure aims to support young people in particular to use AI sensibly.
- Event
International Day of Older Persons 2026
In societies with aging populations, it becomes important celebrate the increasing number of elderly individuals who possess a diverse range of functional capacities.
- Event
International Literacy Day 2026
The day aims is to highlight, the importance of literacy to individuals, communities, and societies and bring attention to different literacy issues worldwide.
- Event
World Youth Skills Day 2026
World Youth Skills Day is aimed at recognising the potential of young people as agents of peace and commit to providing them with the skills and opportunities to address challenges and contribute to a peaceful, prosperous, and sustainable future.
Updated guidelines on tackling disinformation and promoting digital literacy through education and training
As announced in the recently adopted EU Action plan against cyberbullying, the updated guidelines on tackling disinformation and promoting digital literacy through education and training have been published.
Updated guidelines on tackling disinformation and promoting digital literacy through education and training
The seventh edition of the Literacy, Media and Citizenship Congress: behaviours, narratives and human rights
Two new ambassadors for the project MAX, the adult confidant for each child
Educational trip online
In the educational online game “Journey on the internet”, students can test their knowledge and improve it.
The game was created with players aged 7-13 in mind, but it is also very suitable for older players, and adults too. It is possible to play with classmates and friends in teams, or individually.
An internet connection is required to play the game. There are red, yellow, green and blue icons on the game screen, which open when you click on them.
Social media and gaming apps
The information material provides an overview of the terms of use of the most popular social media, content and messaging platforms, and gaming platforms, including how to report inappropriate and harmful content, configure privacy settings, and so on.


