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Is it okay to share photos of my child online?
Greek Advertising and Communications Code (EKD-E)
The Greek Advertising and Marketing Communications Code is based on the Advertising and Marketing Communications Code of the International Chamber of Commerce (ICC), which is applied internationally. The code was developed by the Communications Control Council, the competent body for self-regulation in the advertising market. This 2023 edition of the code sets out the rules that must be followed by all those involved in advertising and marketing, including advertisers, advertisers' agents, advertising media, content creators, influencers, bloggers, vloggers, etc.
Identity Documents Act
The Identity Documents Act establishes an identity document requirement and regulates the issue of identity documents to Estonian citizens and aliens by the Republic of Estonia. According to the Act, an Estonian citizen under the age of 15 does not have to have an identity card. An ID-card can be used to log in to e-services, such as an online bank, e-Kool (e-school). While there has been discussion on the EU Digital Identity Wallet (EUDI), a decision has not yet been taken on its implementation.
(Source: Estonia - Policy monitor country profile, 2025)
European Digital Identity Regulation (EU) 2024/1183 of the European Parliament and of the Council of 11 April 2024 amending Regulation (EU) No 910/2014 as regards establishing the European Digital Identity Framework
In June 2021 the Commission adopted a proposal for a European Digital Identity. EU citizens and residents should have a right to a European Digital Identity wallet that is safe, free, convenient to use, and protects personal data. This would apply to children according to national law, and also to businesses. The wallet will allow a child e.g. to prove his or her age without revealing other personal data. It gives users control over what data they want to share about themselves, and with whom.
ePrivacy Directive: Directive on privacy and electronic communications
The Directive makes sure that all users, including children, can use electronic communications in a confidential way and that their devices are protected. The Commission proposed a new Regulation on ePrivacy (see below under legislative proposals) to modernise the current Directive and provide more legal certainty for all users.
(Source: EC Compendium of BIK-related legislation).
GDPR: General Data Protection Regulation Regulation (EU) 2016/679 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data
The GDPR says that children’s personal data need specific protection, as children may be less aware of their rights, and of what can happen if a company uses their personal data, especially for advertising or proposing content. Information about data processing should be clear and easy for a child to understand. Everyone has the right to be forgotten, under certain conditions. That means a user can ask a company to remove his/her personal data, especially when if (s)he agreed to this as a child.
Safer Internet Centres celebrate SID 2025: Luxembourg
The Star Colony - a computer game for families
The game is aimed at children in the age of 6 to 9 playing with their parents. In the game the players can take part in seven-year-old Luna or Noah for a week in their lives, exploring together different challenges, joys and dilemmas they may encounter online. Topics that are addressed in the game include screen time, netiquette, passwords, age limits, behavior on social media and privacy - and the web as a fantastic resource, when used correctly.
Let's talk about Online Challenges : Conversation starters
Young europeans spend time on their screens for homework but also to chill, to game and to chat together. Some of them will even challenge each other and launch themselves into “impossible” missions. Challenges are components of their offline environment as well as their online life. Momo Challenge, Blue Whale Challenges or Jonathan Galindo Challenge are no longer unknown. Many young people are cautiously seduced by these challenges and try them in a safe way, but others rush into these challenges without realising the risks. Their popularity creates panic among parents.
Online challenges directory
Young europeans spend time on their screens for homework but also to chill, to game and to chat together. Some of them will even challenge each other and launch themselves into “impossible” missions. Challenges are components of their offline environment as well as their online life. Momo Challenge, Blue Whale Challenges or Jonathan Galindo Challenge are no longer unknown. Many young people are cautiously seduced by these challenges and try them in a safe way, but others rush into these challenges without realising the risks. Their popularity creates panic among parents.


