Skip to main content
European Union flag
Log in
Community Message
Membership to the BIK community is only available to eligible Safer Internet Centre (SIC), SIC+ and EC colleagues.
Select Accept to continue to the Login page.

Online abuse – get help, report it!

Contact a helpline

Search

Search

Search

Applied filters

Showing 1 - 10 out of 91 results

Mother taking selfie with toddler child on a sofa
  • Article
  • Belgian Safer Internet Centre
  • 24 February 2026

Many parents and caregivers use social media themselves, for example to share important or fun moments from their lives – and of course, that involves their children. However, it is important to always keep your child’s privacy in mind when sharing information on the internet.
Four aligned boxes of increasing height and different colours with the writing "Knowledge hub: Rules and guidelines".
  • Rule and guideline
  • advertising/commercialism

The Greek Advertising and Marketing Communications Code is based on the Advertising and Marketing Communications Code of the International Chamber of Commerce (ICC), which is applied internationally. The code was developed by the Communications Control Council, the competent body for self-regulation in the advertising market. This 2023 edition of the code sets out the rules that must be followed by all those involved in advertising and marketing, including advertisers, advertisers' agents, advertising media, content creators, influencers, bloggers, vloggers, etc.

  • Greece

  • Implemented 2023 - Ongoing
  • BIK+ strategy pillar 2 - empowerment
Four aligned boxes of increasing height and different colours with the writing "Knowledge hub: Rules and guidelines".
  • Rule and guideline
  • data privacy

The  Identity Documents Act establishes an identity document requirement and regulates the issue of identity documents to Estonian citizens and aliens by the Republic of Estonia. According to the Act, an Estonian citizen under the age of 15 does not have to have an identity card. An ID-card can be used to log in to e-services, such as an online bank, e-Kool (e-school). While there has been discussion on the EU Digital Identity Wallet (EUDI), a decision has not yet been taken on its implementation.

(Source: Estonia - Policy monitor country profile, 2025)

 

  • Estonia

  • Implemented 2000 - Ongoing
  • BIK+ strategy pillar 1 - protection
Four aligned boxes of increasing height and different colours with the writing "Knowledge hub: Rules and guidelines".
  • Rule and guideline
  • data privacy

In June 2021 the Commission adopted a proposal for a European Digital Identity. EU citizens and residents should have a right to a European Digital Identity wallet that is safe, free, convenient to use, and protects personal data. This would apply to children according to national law, and also to businesses. The wallet will allow a child e.g. to prove his or her age without revealing other personal data. It gives users control over what data they want to share about themselves, and with whom.

  • Implemented 2024 - Ongoing
  • BIK+ strategy pillar 1 - protection
Four aligned boxes of increasing height and different colours with the writing "Knowledge hub: Rules and guidelines".
  • Rule and guideline
  • access, inequalities and vulnerabilities, digital and socia-cultural environment, policy and regulation

The Directive makes sure that all users, including children, can use electronic communications in a confidential way and that their devices are protected. The Commission proposed a new Regulation on ePrivacy (see below under legislative proposals) to modernise the current Directive and provide more legal certainty for all users.

(Source: EC Compendium of BIK-related legislation).

 

  • Implemented 2002 - Ongoing
  • BIK+ strategy pillar 1 - protection
Four aligned boxes of increasing height and different colours with the writing "Knowledge hub: Rules and guidelines".
  • Rule and guideline
  • data privacy, policy and regulation

The GDPR says that children’s personal data need specific protection, as children may be less aware of their rights, and of what can happen if a company uses their personal data, especially for advertising or proposing content. Information about data processing should be clear and easy for a child to understand. Everyone has the right to be forgotten, under certain conditions. That means a user can ask a company to remove his/her personal data, especially when if (s)he agreed to this as a child.

  • Implemented 2018 - Ongoing
  • BIK+ strategy pillar 1 - protection
SID Luxembourg
  • Article
  • Luxembourgish Safer Internet Centre
  • 30 March 2025

The Luxembourg SIC celebrated Safer Internet Day 2025 with a series of events, including the launch of their 2025 report, a privacy-focused talk, and initiatives for parents, schools, and children on digital safety.
The Star Colony - a computer game for families
  • Resource
  • Norwegian Media Authority
  • 02 September 2020

The game is aimed at children in the age of 6 to 9 playing with their parents. In the game the players can take part in seven-year-old Luna or Noah for a week in their lives, exploring together different challenges, joys and dilemmas they may encounter online. Topics that are addressed in the game include screen time, netiquette, passwords, age limits, behavior on social media and privacy - and the web as a fantastic resource, when used correctly.

Let's talk about Online Challenges : Conversation starters
  • Resource
  • Child Focus
  • 01 September 2020

Young europeans spend time on their screens for homework but also to chill, to game and to chat together. Some of them will even challenge each other and launch themselves into “impossible” missions. Challenges are components of their offline environment as well as their online life. Momo Challenge, Blue Whale Challenges or Jonathan Galindo Challenge are no longer unknown. Many young people are cautiously seduced by these challenges and try them in a safe way, but others rush into these challenges without realising the risks. Their popularity creates panic among parents.

Online challenges directory
  • Resource
  • Child Focus
  • 01 September 2020

Young europeans spend time on their screens for homework but also to chill, to game and to chat together. Some of them will even challenge each other and launch themselves into “impossible” missions. Challenges are components of their offline environment as well as their online life. Momo Challenge, Blue Whale Challenges or Jonathan Galindo Challenge are no longer unknown. Many young people are cautiously seduced by these challenges and try them in a safe way, but others rush into these challenges without realising the risks. Their popularity creates panic among parents.

Newsletter subscription Newsletter subscription

Stay informed

Read the quarterly Better Internet for Kids bulletin for all the latest news.