Insafe network meets online to discuss age-appropriate platform design
AFNOR standards for online platforms
What is “brain rot” and why it matters
This article introduces the online trend known as “brain rot,” describing its risks related to endless scrolling and low-value content. It encourages young people to reflect on their digital consumption and promotes healthier alternatives
Digizens issue 5
Digizens is a magazine written by the Youth Panel of the Greek Safer Internet Centre, giving voice to young people's concerns, reflections, and ideas in a digital era that strongly shapes everyday life. The 5th issue explores how the digital world affects youth, with topics such as the impact of social media on mental health, online anonymity, digital detox, and the role of artificial intelligence. It invites young readers to reflect on how to make the most of the digital world while maintaining balance and safety.
Minimum age requirements on social media
Child Focus kids website
Child Focus' kids website is an attractive, easy-to-use and informative child-sized website. Children can get to know more about the organisation and the mission promoted by Child Focus.
They can find information about the organisation Child Focus, stories about children who have been helped by Child Focus, explanation about the mission of Child Focus, how they can look for a MAX, an adult confidant, and how to surf safely online.
We dedicated an entire island to games that help children become media savvy and navigate the internet more safely in a playful way.
Popular online platforms, harmful experiences and attitudes to safety measures among Swedish children and young people
The report Popular online platforms, harmful experiences and attitudes to safety measures among Swedish children and young people examines how children and teenagers in Sweden use digital media and experience online risks.
Snapchat, TikTok and Instagram are the most widely used platforms, though usage varies by age and gender. Harmful experiences online are common, especially exposure to disturbing images, bullying and harassment. Older teenagers report more disturbing content, while bullying is most common among 13–16 year-olds.
Smartly on the Internet: Teacher, do you know what COD is? Let's talk about computer games and school students
The webinar focuses on computer games – what children play, why they like them, and what teachers and parents should know about them.
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