Showing 1 - 10 out of 79 results
Respectful Conduct (Spela snällt)
Respectful Conduct is a training resource for school staff who want to prevent harassment and abusive behaviour in online games, game chats, and other digital environments.
For many children, games and online chats are important spaces for social interaction, collaboration, and play. At the same time, inappropriate language, hostile comments, and abusive behaviour can have a significant impact on those who are subjected to them.
Children’s gaming
This study explores the experiences of children aged 11–16 with Discord, loot boxes, and gaming influencers. The aim is to give adults insight into these parts of children’s online lives and to highlight how we can best support them in navigating this world safely and confidently.
The survey is based on responses from 1,785 children aged 11–16 across Denmark. Data was collected by Epinion in December 2025, through a web-based questionnaire distributed to parents, who were asked to let their child complete the survey.
Key findings:
DigiRallye Winter Edition
DigiRallye Winter Edition by BEE SECURE is an unplugged, story-driven programme for digital education beyond screens (ages 7–12)
In a world without electricity, children rediscover the digital world... offline.
Smartly on the Internet: Teacher, do you know what COD is? Let's talk about computer games and school students
The webinar focuses on computer games – what children play, why they like them, and what teachers and parents should know about them.
Topics:
Podcast: Bravko
Do you love "Bravko" — the fast-paced, action-packed mobile game where you battle your rivals? But what happens when the most important player is missing… in real life?
In this episode of "Utržené sluchátko" (“The Torn Earphone”), you’ll hear a story about coping not only with in-game challenges, but also with the feeling of loneliness when your favourite player suddenly disappears.
Bravko isn’t just about gaming — it’s about dealing with real emotions when the digital world doesn’t play by the rules.
Conference about the rights of children and young people in digital spaces
For Safer Internet Day 2025, Safer Internet Centre Denmark (SIC DK) chose to put a focus on the rights of children and young people in digital spaces, especially in light of the Digital Services Act (DSA). The main event this year was a conference held in Copenhagen on 26 February 2025. The conference was intended for professionals working with digital rights.
Your safe place: Α support platform for children and teenagers
The Greek Safer Internet Centre has launched "Your Safe Place", an innovative online platform designed especially for children and teenagers. Its mission is to strengthen safety, confidence, and responsible internet use by offering a friendly space where young people can find support, guidance, and a voice.
The platform stands out thanks to its simple design, easy-to-understand language, interactive tools, and visual content. It helps children and teenagers to:
Webinar on addictions, technology, gaming and gambling
The dependence on technology could take different forms, including gaming addiction and gambling disorder. It is crucial to understand the dynamics of these phenomena in order to activate adequate prevention and intervention measures.
This topic was addressed in a webinar held on December 12, 2024, organised by the Italian Safer Internet Centre Generazioni Connesse together with the association La Banda degli Onesti ETS ODV, with the participation of Telefono Donna Italia.
Webinar for parents on violence in videogames
A recording of a 60-minute webinar for parents and caregivers on the violence in videogames. The seminar was conducted by Rok Gumzej, a social pedagogue, Logout collaborator, and gamer, who explained the actual impact of violence in video games on children and adolescents.
The recording of the webinar is publicly available on the Safe.si website as well as on the Safe.si YouTube channel and on the ARNES video portal.
Digital leaflet "Roblox guide for parents and caregivers"
This informative leaflet provides information to help parents and caregivers understand how the Roblox platform works, what the main risks are, and how to use parental control features. It explains how to create an account, how Roblox adjusts content based on the child’s age, the four levels of content maturity, and how to monitor a child's activity.


